
Proven with CORE V1
- minutes of CORE V1 learning watched by students
- 1.27M+
- courses in V2, rebuilt for Blender 5.2 LTS
- 11
- backed by the established CG Cookie member community
- CG COOKIE
CORE V2 isn't a cold start. It's the next version of a path thousands of hours of real student learning already put to the test.
11 COURSES. ONE PATH.
A guided progression from absolute beginner to capable 3D artist, every core discipline, in order.
01ModelingModel anything in Blender, from hard-surface props to clean subdivision surfaces.
02SculptingShape organic creatures and characters from a digital ball of clay.
03LightingLight any scene with intent, in both Cycles and EEVEE Next.
04MaterialsBuild any material from scratch with Blender's shader nodes.
05TexturingUnwrap, paint, and texture production-ready surfaces.
06AnimationMake anything move, and understand the data behind every keyframe.
07RiggingRig your characters to move and articulate the right way.
08PhysicsSimulate fire, fluid, cloth, and destruction that actually holds up.
09CompositingFinish your renders in post, without re-rendering a single frame.
10NewGrease PencilDraw and animate in 2D, right inside your 3D scenes.
11NewGeometry NodesBuild procedural systems that adapt instead of modeling by hand.
MEET YOUR INSTRUCTORS
Learn from the CG Cookie team, working Blender artists and educators who built every step of the path.
Chris Bailey
Blender Instructor
- Modeling
- Sculpting
- Materials
- Texturing
- Animation
- Geometry Nodes
Paul Caggegi
Blender Instructor
- Grease Pencil
Zach Eastin
Blender Instructor
- Compositing
Wayne Dixon
Blender Instructor
- Rigging
Jesse Kaizen
Blender Instructor
- Lighting
Kenny Phases
Blender Instructor
- Physics
For educators & teams
A CURRICULUM, NOT A PLAYLIST.
CORE is a structured path you can drop straight into a classroom, no stitching together scattered tutorials the night before class.
Sequenced to assign
11 courses in a deliberate order, from first cube to capable artist. Assign it lesson by lesson and let students follow the path.
Won't go stale mid-semester
Built on Blender 5.2 LTS, supported for two years. Plan a course around it without it breaking on the next release.
Self-paced, any schedule
Works for a full semester, a summer intensive, or a club that meets once a week. Students move at the pace your class needs.
One consistent source
One voice, one method, every core discipline covered, instead of a dozen creators teaching a dozen different ways.
Teaching a class or buying for a team? Join the waitlist and we'll share classroom and multiple-seat details before pre-orders open.
QUESTIONS? WE'VE GOT ANSWERS.
Everything you need to know before you join the waitlist.
READY TO LEARN BLENDER?
Take the same path from first cube to capable 3D artist, one guided step at a time.
Pre-orders are open. Launching August 2026. Pre-order now for the lowest price CORE will ever be.
Pre-Order NowNot ready to pre-order? Join the waitlist and we'll keep you posted. No spam.
